Sandustry Updates Hub
v0.5.5+ modding API, v0.5.5 crash fixes, v0.5.4 QoL, v0.5.3 hotfix, EA launch facts, storefronts, demo comparison, roadmap, and demo patch history.
Sandustry entered Early Access on August 13, 2026 across Steam, GOG, the Microsoft Store, and PC Game Pass. The free Steam demo (separate listing) still teaches the refinery loop; the paid EA build is the product you buy or subscribe to. This hub tracks launch facts, roadmap themes, and demo patch history so wiki guides stay consistent �?cross-checked with content/facts.json and pages like Guides and Review.
Pages in this hub
Modding Update v0.5.5+
Official announcement (2026-08-29): official Modding API docs for Lua and C#, Steam Workshop blueprint expansion (version tagging, dependencies, better search), SandPrints community blueprint database, and Tier 6 endgame machinery preparation. Pair with SandPrints Blueprint Sharing and Modding API Guide.
100K Sales Milestone
Week-one snapshot from 20 August 2026: 100,000 paid copies in seven days, Overwhelmingly Positive Steam reviews, native Linux called out, and the community-built SandTogether co-op mod going live on Steam Workshop. Pair with SandTogether Co-op Mod and Should You Buy.
Update 0.5.5
Update #2 (2026-08-19): expanded crash logging, instructional videos replaced with animated images (fixing GPU crashes on hover and OBS capture loss), Alt+Enter fullscreen toggle, macOS right-click workaround, tutorial softlock fix, and Aura Extractor hover guidance improvements. Pair with Crashes and Performance and Aura Extractor.
Update 0.5.4
Update #1 (2026-08-16): in-place filter editing, automatic Tier 5 save repair after the anomaly investigation, red-block demolish at 256 tiles or fewer, puzzle reset restore, and rebindable zoom. Pair with Factory Tiers and Filters.
Hotfix 0.5.3
First Early Access patch (2026-08-14): crash logs, cheaper steam-rain clouds, clearer factory-tier objectives, tutorial-video unmount, and --sandustry-no-overlay-gpu-flags. Pair with Crashes and Performance.
EA Launch Notes
Featured opening-day snapshot: 35% discount through 2026-08-27, list price, Mac/Linux, Workshop, achievements, and the official trailer.
Launch Week Notes
Two days in (written 2026-08-15, updated for the hotfix): PC Game Pass only (no Xbox console, no Cloud Gaming), native Linux, Workshop, 16 achievements, and v0.5.3 on Steam news.
Release Date and Platforms
Storefront links, Game Pass, demo app ID, and PC/macOS/Linux system requirements from Steam (minimum and recommended specs).
Demo vs Early Access
Save paths, research caps, movement rewrite, and who should still play the free listing.
Early Access Roadmap
What Lantto Games and Hooded Horse have signaled for the rest of EA: biomes, chains, mod support. Not a contract �?official posts supersede fan summaries.
Demo Patches
Notable demo updates: Hotfix 8 (2025-02-21) flower algorithm, Ctrl building replace, Hydro Sponge Grabber above ground only, Lock Hotbar, and balance passes that affect Tier List advice. Check here after Steam downloads a new demo build.
Release snapshot
| Item | Detail |
|---|---|
| EA start | 2026-08-13 |
| Platforms | Steam, GOG, Microsoft Store, PC Game Pass |
| OS | Windows, macOS, Linux |
| Demo | Free on Steam (app 3490390) |
| Players | Single-player |
| Developer / Publisher | Lantto Games / Hooded Horse |
Staying current
Wiki content runs through npm run verify:facts to catch contradictions. When announcements change dates or platforms, update Release Date and Platforms first, then grep guides for stale mentions. Mod loaders covered on Mods may need separate compatibility notes after patches.
What to check after each announcement
Date or platform changes �?Update release page and any guide mentioning 2026-08-13 or storefront lists. Balance patches �?Refresh Tier List and Production Ratio Helper assumptions when shaker or research costs move. Control changes �?Sync Controls Hub the same day Steam news posts. Mod breakage �?Note loader version pairs on Demo Patches when Discord confirms fixes. Skipping this pass is how wikis drift from playable truth.
Related
- 100K Sales Milestone �?Week-one launch signal and the SandTogether mod reveal.
- Review �?Buyer expectations at launch.
- Controls �?Input changes appear in demo patch notes.
- Research Checklist �?Unlock costs if rebalance patches drop.
Bookmark this hub if you are waiting for EA or returning after a demo update. Pair with Review for buyer context and Guides for mechanics that patches rarely rewrite entirely.
Wishlist reminder
Early Access began 2026-08-13. Buying on Steam or subscribing to Game Pass does not auto-update this wiki. Refresh this hub after Hooded Horse posts milestone announcements so Research Checklist and tier pages stay synchronized with live builds.
Historical note
Pre-EA demo updates established the shaker loop players still use in Early Access �?archive those notes on Demo Patches so returning players know which guides changed.
Cross-wiki consistency
When release dates or platforms shift, update Release Date and Platforms first, then scan Review and Guides for stale years or storefront lists.
Frequently Asked Questions
Quick answers to the most common Sandustry questions.
When did Sandustry enter Early Access?
Early Access began on **August 13, 2026** on Steam, GOG, Microsoft Store, and PC Game Pass. Details on EA Launch.
Is there a free demo?
Yes on Steam. It teaches the core shaker loop; see Demo Patches and Demo Review.
Will Sandustry be on Game Pass at launch?
Yes for **PC Game Pass** at EA start. Confirm on Release Date and Platforms on the live listing.
Where are official patch notes?
Steam news, Discord, and sandustry.com. We summarize demo changes on Demo Patches; verify there for dates.
Does this wiki update after launch?
Has Sandustry posted Early Access patches yet?
Yes �?**v0.5.3** on **2026-08-14**, **v0.5.4** on **2026-08-16**, and **v0.5.5** on **2026-08-19**. Read Update 0.5.5, Update 0.5.4 and Hotfix 0.5.3.